VFX/Technical Artist

Sydney, NSW | Full-time | In-Office

Job Info 

Glitch Productions is looking for a VFX/Technical Artist who has a strong artistic and technical eye for solving problems and achieving visual effects for our 3D animated shows. You will also be working in Unreal Engine with our UE4 engineers, look dev artists and post production team to problem solve, implement and enhance our 3D productions.

Responsibilities

  • Utilise software such as Unreal Engine 4 or Houdini to achieve key visual requirements based on the needs of the project

  • Create and implement particle FX

  • Create and implement water and blood simulation

  • Create and implement desctruction simulation

  • Solutions may involve working with multiple departments and pieces of software (e.g Houdini)

  • Make sure that projects are optimised in UE4 and run smoothly

  • Identify issues or areas of optimisation in the UE4 pipeline and design ways to improve them alongside the UE4 engineers and other technical artists.

  • Create and implement stunning VFX for our shows

  • Make our shows look as beautiful as possible in UE4

Qualifications/Experience ​​

  • Must have strong ability to identify, troubleshoot and problem solve visual and technical issues.

  • Strong experience and understanding of Unreal Engine or similar real-time rendering engines.

  • Strong understanding and experience in creating VFX in UE4 and/or Houdini

  • Strong understanding of the animation pipeline, basic lighting and camera principles & optimising for a game engine

  • Experience with the Adobe Suite (After Effects, Premiere & Photoshop)

  • Basic experience with 3D modelling/animation software (e.g Maya)

  • Self-motivated and the ability to work and solve problems with minimal assistance.

  • Highly organized with the ability to adhere to production schedules

  • Well-developed communication skills and strong work ethic

  • Desire to work with a team. Share knowledge and grow together

Bonus Skills

  • Experience with Houdini

  • Experience in C++

  • Experience creating static & motion graphics

  • Experience with 3D animation

  • Experience with Maya

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